Alto’s Adventure: Tips, tricks, and pointers to get you past the triple backflip and more

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Alto’s Adventure: Tips, tricks, and pointers to get you past the triple backflip and more

As anyone who follows me on Twitter can attest, I became a teensy bit obsessed with Alto’s Adventure. The endlessly-charming endless runner for iOS and Apple TV combines llamas, snowboarding tricks, beautiful landscapes, and devilishly hard goals to keep you coming back time and time again. I’ve spent awhile with Alto’s twisting slopes and precipitous chasms, but news of upcoming sequel Alto’s Odyssey had me pulling the game back out for more fun on the slopes. Here are a few of my top tips for acing each one of those 60 levels and beating your friends’ high scores.

Just the basics

Grinding is key

When you start out on the slopes with Alto, you can score points by performing a number of tricks, including backflips (by tapping and holding anywhere on the screen), jumping on rocks or campfires, and grinding on flag lines or rooftops.

Single backflips, though fun to do, score a paltry 10 points per flip; rock bounces are a bit better, offering 80 points. Grinds, though, stack depending on how long you stay on the line or roof: They start at 10 points, then add 5 points every 2 meters.

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